AoeStats
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Arena

509875696Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 66m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Burmese · Vietnam
1280
+13
🇹🇼 Spanish · Taiwan
1269
+14
🇹🇼 Varangians · Taiwan
1261
+14
🇺🇸 Byzantines · United States
1245
+15
🇨🇳 Poles · China
1258
-17
🇨🇳 Vietnamese · China
1230
-14
🇨🇳 Franks · China
1198
-13
🇨🇳 Britons · China
1175
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 3,181 9:32 13:57 35:52 ⛏ Fast Castle
43 2,844 9:19 14:05 27:53 ⛏ Fast Castle
39 2,582 11:23 15:03 33:16 ⛏ Fast Castle
36 2,396 10:58 17:15 34:27 ⛏ Fast Castle
35 2,321 9:14 21:50 34:11 ⚔ Towers FC
30 2,007 11:31 16:10 35:52 ⛏ Fast Castle
23 1,499 10:24 16:11 33:48 ⛏ Fast Castle
22 1,491 10:54 14:49 32:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
82,775 25,580 44,345 1,950 154,650 170,835
39,095 23,626 45,950 4,140 112,811 127,226
57,455 16,495 20,245 7,450 101,645 108,374
44,095 25,835 17,120 2,645 89,695 100,724
24,685 24,825 12,785 4,580 66,875 88,009
26,120 31,010 5,525 1,750 64,405 74,068
31,380 12,765 13,385 2,900 60,430 72,565
17,255 22,705 8,660 2,715 51,335 65,597
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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