Arabia
505162552Analyzed1v1 RM
·
22d ago on Sep 8, 2026·
59m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Diegohormiga05
79 units ordered
Longbowman45
Trebuchet9
Long Swordsman8
Militia5
Monk5
Two-Handed Swordsman4
Man-at-Arms3
First military 23:59 — Longbowman
Faze_Plo
125 units ordered
Plumed Archer42
Trebuchet25
Eagle Scout18
Elite Skirmisher14
Archer11
Crossbowman10
Monk3
Spearman1
Mangonel1
First military 12:24 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Diegohormiga05’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Faze_Plo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1