Arabia
505162552Analyzed1v1 RM
·
23d ago on Sep 8, 2026·
59m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Faze_Plo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
Diegohormiga05
D
Feudal Age
12:05
vs 9:49
btm 8%
Castle Age
22:14
vs 21:49
btm 43%
Imperial Age
37:52
vs 38:59
top 40%
eAPM
16
vs 39
btm 6%
First military
23:41
vs 10:33
btm 2%
▼
Slow Feudal Age at 12:05 — slower than 92% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:41 (Longbowman) — later than 98% of analysed players on Arabia
▲
Town centers almost never idle — 19s across the first 22:14
Faze_Plo
C
Feudal Age
10:07
vs 9:49
btm 41%
Castle Age
20:47
vs 21:49
top 34%
Imperial Age
44:24
vs 38:59
btm 15%
eAPM
36
vs 39
btm 44%
First military
11:49
vs 10:33
btm 31%
▼
Slow Imperial Age at 44:24 — slower than 85% of analysed players on Arabia
▲
Town centers almost never idle — 7s across the first 20:47