AoeStats
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Black Forest

509518391Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 64m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
771
+9
🇺🇸 Ethiopians · United States
667
+13
🇵🇪 Chinese · Peru
657
+14
562
+17
🇲🇽 Huns · Mexico
708
-17
🇺🇸 Britons · United States
621
-14
🇺🇸 Varangians · United States
546
-11
🇵🇦 Spanish · Panama
544
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,973 11:30 23:45 34:05 ⚔ Archer Rush
14 933 11:42 24:52 45:09 ⛏ Fast Castle
13 845 17:54 28:39 43:46 ⚔ Archers into Skirms
12 764 14:35 28:45 50:46 ⚔ Tower Rush
10 659 11:01 31:58 40:31
10 669 19:15 29:06 39:48 ⛏ Fast Castle
9 611 14:01 23:15 40:54 ⛏ Fast Castle
4 228 13:46 — —

Resources

Player Food Wood Gold Stone Spent Collected
52,965 15,400 25,680 3,535 97,580 98,702
21,195 26,634 21,145 3,020 71,994 82,131
20,170 26,385 21,390 2,025 69,970 105,781
18,725 22,920 16,375 3,475 61,495 72,218
17,955 21,826 17,620 2,850 60,251 69,524
10,875 23,750 20,275 3,590 58,490 81,651
11,705 10,725 3,610 2,275 28,315 32,080
1,875 1,356 0 155 3,386 4,223
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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