Nomad
506043143Analyzed2v2 RM
·
19d ago on Sep 12, 2026·
51m 55s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Vikingo7256
67 units ordered
Tarkan23
Pikeman15
Skirmisher14
Spearman10
Battering Ram4
Transport Ship1
First military 25:45 — Spearman
tomischmidd
47 units ordered
Spearman43
Militia4
First military 24:27 — Militia
依文12345
84 units ordered
Man-at-Arms17
Knight13
Cavalier12
Spearman9
Battering Ram7
Pikeman7
Militia6
Long Swordsman5
Archer4
Scout Cavalry2
Skirmisher1
Scorpion1
First military 15:49 — Militia
Beardsley McTurbanhead
64 units ordered
Elephant Archer45
Armored Elephant11
Fire Galley4
Demolition Raft2
Monk2
First military 20:18 — Fire Galley
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Vikingo7256’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
tomischmidd’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
依文12345’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Beardsley McTurbanhead’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Spearman
+30
Bombard Cannon
+20
Mangonel
+12
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5