MegaRandom
505600989Analyzed2v2 RM
·
21d ago on Sep 10, 2026·
66m 55s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Vikingo7256
250 units ordered
Tarkan230
Capped Ram20
First military 34:04 — Tarkan
tomischmidd
225 units ordered
Elite Skirmisher185
Battle Elephant30
Skirmisher4
Capped Ram4
Spearman2
First military 26:02 — Skirmisher
Sir_HotBoi
299 units ordered
Longbowman119
Light Cavalry50
Two-Handed Swordsman31
Elite Skirmisher27
Arbalester20
Heavy Cavalry Archer9
Pikeman7
Cavalier7
Trebuchet6
Scout Cavalry5
Long Swordsman4
Knight4
Militia2
Archer2
Skirmisher2
Cavalry Archer2
Man-at-Arms1
Monk1
First military 13:08 — Militia
GibranRakatiwing
151 units ordered
Plumed Archer44
Eagle Scout39
Archer32
Crossbowman16
Trebuchet7
Petard6
Monk5
Spearman2
First military 13:35 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Vikingo7256’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
tomischmidd’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3
Sir_HotBoi’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
GibranRakatiwing’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3