AoeStats
← AhHeck

Glade

503172396Analyzed
1v1 RM · 1mo ago on Aug 30, 2026· 43m 15s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
820
+15
🇬🇧 Bulgarians · United Kingdom
804
-35
AhHeck 62 units ordered
Light Cavalry23
Pikeman15
Elite Skirmisher11
Skirmisher5
Militia3
Scorpion2
Mangonel2
Monk1
First military 20:06 — Militia
The Nasty Dan 55 units ordered
Throwing Axeman16
Paladin14
Knight13
Archer5
Trebuchet5
Spearman1
Monk1
First military 13:38 — Archer

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
AhHeck’s army and what beats it
Light Cavalry ×23 trained
beaten bySpearman +15Camel Rider +9
Pikeman ×15 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Elite Skirmisher ×11 trained
beaten bySkirmisher +3
The Nasty Dan’s army and what beats it
Throwing Axeman ×16 trained
beaten byHand Cannoneer +10Scorpion +1
Paladin ×14 trained
beaten bySpearman +15Camel Rider +9
Knight ×13 trained
beaten bySpearman +15Camel Rider +9
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