AoeStats
← Ben Brankleton Jr

Black Forest

505795001Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 50m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Byzantines · Colombia
845
+13
🇧🇷 Franks · Brazil
807
+14
🇫🇷 Goths · France
716
+18
🇫🇷 Wu · France
715
+18
🇺🇸 Portuguese · United States
778
-16
🇲🇴 Britons · Macao SAR China
772
-16
🇨🇦 Bohemians · Canada
759
-16
🇨🇱 Byzantines · Chile
741
-15
Player eAPM Actions Feudal Castle Imperial Opening
18 892 13:13 23:55 37:31 ⛏ Fast Castle
17 875 13:32 18:31 41:28 ⛏ Fast Castle
16 826 14:58 22:42 34:05 ⛏ Fast Castle
16 830 10:55 14:59 31:41 ⛏ Fast Castle
13 653 14:49 19:24 29:06 ⛏ Fast Castle
12 625 18:38 27:38 48:25 ⚔ M@A Rush
9 446 13:39 18:35 27:00 ⛏ Fast Castle
5 272 12:41 18:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,260 23,302 14,990 4,215 65,767 66,777
28,640 17,317 13,175 1,820 60,952 62,589
29,740 23,900 2,935 850 57,425 71,713
16,495 15,285 17,220 5,510 54,510 59,818
22,230 10,822 16,500 2,150 51,702 58,253
10,700 16,291 11,475 2,850 41,316 56,955
9,305 7,309 4,980 1,725 23,319 27,314
4,275 4,870 1,075 2,150 12,370 14,465
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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