AoeStats
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Arabia

510748644Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 67m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bulgarians · Germany
916
+17
🇨🇦 Spanish · Canada
909
+18
🇰🇿 Romans · Kazakhstan
905
+18
🇮🇳 Danes · India
863
+19
🇦🇺 Khitans · Australia
1011
-58
🇦🇺 Hindustanis · Australia
947
-18
🇦🇺 Franks · Australia
906
-17
🇦🇺 Mongols · Australia
906
-17
Player eAPM Actions Feudal Castle Imperial Opening
51 3,467 10:44 15:28 31:42 ⛏ Fast Castle
43 2,887 10:11 22:07 46:00 ⚔ Scout Rush
38 2,549 11:31 18:56 39:55
37 2,493 8:34 21:17 47:12 ⚔ Scout Rush
34 2,301 12:33 19:59 35:44
32 2,163 10:19 17:22 35:06 ⛏ Fast Castle
23 1,554 11:36 24:20 44:40 ⚔ Archer Rush
19 1,276 13:36 21:07 39:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,240 42,081 30,795 6,255 123,371 126,275
44,820 25,474 14,950 5,005 90,249 106,681
31,535 19,683 16,870 1,660 69,748 75,766
31,845 13,870 19,295 4,315 69,325 77,261
13,725 24,425 24,235 1,545 63,930 77,621
28,415 20,383 5,910 2,580 57,288 61,257
15,820 22,036 9,085 2,375 49,316 51,020
19,820 11,760 9,070 2,695 43,345 49,521
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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