MegaRandom
508265558Analyzed3v3 RM
·
12d ago on Sep 21, 2026·
11m 41s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 154,966 analysed team-game players on MegaRandom.
greninja88
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
12
vs 28
btm 9%
▼
Low eAPM (12) — busier hands win idle time back
FearsomeBadge81
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
1
vs 28
btm 1%
▼
Low eAPM (1) — busier hands win idle time back
ahmed0da8
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
4
vs 28
btm 2%
▼
Low eAPM (4) — busier hands win idle time back
▼
Town centers idle 5:26 of the first 11:41 — keep villagers queued
jhonskull87
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
11
vs 28
btm 8%
▼
Low eAPM (11) — busier hands win idle time back
bluismer
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
15
vs 28
btm 16%
▼
Low eAPM (15) — busier hands win idle time back
AmBa /
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
11
vs 28
btm 8%
▼
Low eAPM (11) — busier hands win idle time back
▲
Town centers almost never idle — 44s across the first 11:41