AoeStats
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Black Forest

509399375Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 66m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
905
+14
🇺🇸 Bohemians · United States
883
+15
🇩🇪 Celts · Germany
873
+16
🇹🇷 Turks · Türkiye
863
+16
🇦🇷 Koreans · Argentina
927
-17
🇨🇳 Khmer · China
880
-16
🇦🇷 Magyars · Argentina
872
-16
🇦🇷 Romans · Argentina
793
-12
Player eAPM Actions Feudal Castle Imperial Opening
31 2,046 13:23 18:39 27:58 ⛏ Fast Castle
29 1,948 13:24 19:54 36:19 ⛏ Fast Castle
24 1,606 14:06 19:42 38:34 ⛏ Fast Castle
24 1,571 12:02 16:37 32:32 ⛏ Fast Castle
24 1,575 10:59 18:35 33:33 ⛏ Fast Castle
18 1,170 16:19 20:58 38:31 ⛏ Fast Castle
15 988 14:30 23:00 36:23 ⛏ Fast Castle
10 690 13:51 21:11 36:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,090 28,205 21,160 4,295 92,750 116,224
32,600 30,751 22,525 3,240 89,116 99,336
28,300 37,745 17,010 3,100 86,155 126,029
24,915 35,811 14,720 2,635 78,081 84,879
28,230 21,325 24,270 3,000 76,825 97,263
20,395 24,055 26,590 2,900 73,940 96,605
35,795 10,050 20,350 3,625 69,820 77,930
11,700 12,271 4,580 900 29,451 34,948
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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