MegaRandom
507791046Analyzed4v4 RM
·
13d ago on Sep 19, 2026·
70m 59s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 153,434 analysed team-game players on MegaRandom.
Catholic King ArmandoNL
D
Feudal Age
13:19
vs 11:14
btm 14%
Castle Age
24:18
vs 20:18
btm 18%
Imperial Age
38:24
vs 37:20
btm 42%
eAPM
15
vs 28
btm 16%
First military
13:37
vs 14:32
top 44%
▼
Slow Feudal Age at 13:19 — slower than 86% of analysed players on MegaRandom
▼
Slow Castle Age at 24:18 — slower than 82% of analysed players on MegaRandom
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 24:18
Tha_JB
D
Feudal Age
13:26
vs 11:14
btm 13%
Castle Age
27:19
vs 20:18
btm 7%
Imperial Age
40:50
vs 37:20
btm 27%
eAPM
13
vs 28
btm 11%
First military
15:59
vs 14:32
btm 41%
▼
Slow Feudal Age at 13:26 — slower than 87% of analysed players on MegaRandom
▼
Slow Castle Age at 27:19 — slower than 93% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 4:06 of the first 27:15 — keep villagers queued
iKalakamalaka
D
Feudal Age
15:57
vs 11:14
btm 3%
Castle Age
38:11
vs 20:18
btm 0%
Imperial Age
54:14
vs 37:20
btm 2%
eAPM
16
vs 28
btm 19%
First military
17:33
vs 14:32
btm 31%
▼
Slow Feudal Age at 15:57 — slower than 97% of analysed players on MegaRandom
▼
Slow Castle Age at 38:11 — slower than 100% of analysed players on MegaRandom
▼
Slow Imperial Age at 54:14 — slower than 98% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (19:51) — usually safest before it
▼
Town centers idle 13:55 of the first 38:11 — keep villagers queued
nilendra.sinha
B
Feudal Age
11:34
vs 11:14
btm 42%
Castle Age
17:34
vs 20:18
top 26%
Imperial Age
35:51
vs 37:20
top 38%
eAPM
11
vs 28
btm 8%
First military
17:08
vs 14:32
btm 34%
▲
Fast Castle Age at 17:34 — faster than 74% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
jgreen48
C
Feudal Age
11:48
vs 11:14
btm 36%
Castle Age
21:06
vs 20:18
btm 43%
Imperial Age
37:47
vs 37:20
btm 46%
eAPM
22
vs 28
btm 34%
First military
24:38
vs 14:32
btm 8%
▼
First military only at 24:38 (Camel Scout) — later than 92% of analysed players on MegaRandom
On2toy
C
Feudal Age
10:31
vs 11:14
top 32%
Castle Age
23:16
vs 20:18
btm 25%
Imperial Age
35:39
vs 37:20
top 37%
eAPM
14
vs 28
btm 12%
First military
35:33
vs 14:32
btm 1%
▼
Slow Castle Age at 23:16 — slower than 75% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 35:33 (Monk) — later than 99% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 23:16
arbeecheung
D
Feudal Age
12:00
vs 11:14
btm 32%
Castle Age
27:26
vs 20:18
btm 6%
Imperial Age
—
vs 37:20
btm 0%
eAPM
9
vs 28
btm 5%
First military
13:40
vs 14:32
top 44%
▼
Slow Castle Age at 27:26 — slower than 94% of analysed players on MegaRandom
▼
Low eAPM (9) — busier hands win idle time back
jphilkill
C
Feudal Age
11:16
vs 11:14
btm 49%
Castle Age
16:01
vs 20:18
top 13%
Imperial Age
47:48
vs 37:20
btm 6%
eAPM
18
vs 28
btm 25%
First military
13:18
vs 14:32
top 41%
▲
Fast Castle Age at 16:01 — faster than 87% of analysed players on MegaRandom
▼
Slow Imperial Age at 47:48 — slower than 94% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 10s across the first 16:01