Black Forest
506238326Analyzed3v3 RM
·
19d ago on Sep 12, 2026·
67m 7s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 331,602 analysed team-game players on Black Forest.
Alosk8
C
Feudal Age
13:27
vs 12:30
btm 32%
Castle Age
21:54
vs 19:38
btm 32%
Imperial Age
34:15
vs 34:30
top 48%
eAPM
27
vs 23
top 38%
First military
16:54
vs 22:13
top 21%
josehgx
D
Feudal Age
13:19
vs 12:30
btm 34%
Castle Age
22:54
vs 19:38
btm 26%
Imperial Age
42:14
vs 34:30
btm 10%
eAPM
18
vs 23
btm 34%
First military
25:10
vs 22:13
btm 33%
▼
Slow Imperial Age at 42:14 — slower than 90% of analysed players on Black Forest
DAVIJO90
B
Feudal Age
12:58
vs 12:30
btm 40%
Castle Age
18:24
vs 19:38
top 39%
Imperial Age
33:34
vs 34:30
top 42%
eAPM
17
vs 23
btm 31%
First military
23:09
vs 22:13
btm 44%
poilon
A
Feudal Age
9:59
vs 12:30
top 4%
Castle Age
16:48
vs 19:38
top 22%
Imperial Age
36:16
vs 34:30
btm 36%
eAPM
28
vs 23
top 34%
First military
20:06
vs 22:13
top 37%
▲
Fast Feudal Age at 9:59 — faster than 96% of analysed players on Black Forest
▲
Fast Castle Age at 16:48 — faster than 78% of analysed players on Black Forest
▲
Town centers almost never idle — 6s across the first 16:48
Okillebo
A
Feudal Age
10:52
vs 12:30
top 13%
Castle Age
18:53
vs 19:38
top 43%
Imperial Age
36:24
vs 34:30
btm 35%
eAPM
32
vs 23
top 25%
First military
22:34
vs 22:13
btm 48%
▲
Fast Feudal Age at 10:52 — faster than 87% of analysed players on Black Forest
▲
High eAPM (32) — top quarter of analysed players
Charlon
A
Feudal Age
10:38
vs 12:30
top 9%
Castle Age
16:46
vs 19:38
top 22%
Imperial Age
35:22
vs 34:30
btm 43%
eAPM
22
vs 23
btm 47%
First military
20:30
vs 22:13
top 40%
▲
Fast Feudal Age at 10:38 — faster than 91% of analysed players on Black Forest
▲
Fast Castle Age at 16:46 — faster than 78% of analysed players on Black Forest
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:11 of the first 16:46 — keep villagers queued