AoeStats
← die trying

Hideout

509744033Analyzed
1v1 RM · 3d ago on Sep 27, 2026· 18m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
1859
+21
🇨🇱 Celts · Chile
1964
-21

Win probability

die trying's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
die trying S
Feudal Age 9:25 vs 10:26
top 17%
Castle Age 13:19 vs 18:38
top 1%
Imperial Age — vs 35:42
btm 0%
eAPM 88 vs 31
top 2%
First military 11:46 vs 14:50
top 30%
▲ Fast Feudal Age at 9:25 — faster than 83% of analysed players on Hideout
▲ Fast Castle Age at 13:19 — faster than 99% of analysed players on Hideout
▲ High eAPM (88) — top quarter of analysed players
▼ Loom after the Feudal click (9:33) — usually safest before it
▲ Town centers almost never idle — 0s across the first 13:19
Barón de la Cerveza S
Feudal Age 9:36 vs 10:26
top 21%
Castle Age 13:51 vs 18:38
top 4%
Imperial Age — vs 35:42
btm 0%
eAPM 32 vs 31
top 47%
First military 15:01 vs 14:50
btm 49%
▲ Fast Feudal Age at 9:36 — faster than 79% of analysed players on Hideout
▲ Fast Castle Age at 13:51 — faster than 96% of analysed players on Hideout
▼ Loom after the Feudal click (14:22) — usually safest before it
▲ Town centers almost never idle — 0s across the first 13:51
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