AoeStats
← die trying

Arabian Desert

508946457Analyzed
1v1 RM · 6d ago on Sep 24, 2026· 42m 24s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
2014
+14
🇨🇱 Mongols · Chile
1965
-14

Win probability

die trying's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 45,800 analysed 1v1 players on Arabian Desert.
die trying A
Feudal Age 8:23 vs 9:43
top 3%
Castle Age 21:07 vs 22:15
top 33%
Imperial Age 41:27 vs 39:52
btm 37%
eAPM 90 vs 43
top 4%
First military 6:24 vs 10:14
top 3%
▲ Fast Feudal Age at 8:23 — faster than 97% of analysed players on Arabian Desert
▲ High eAPM (90) — top quarter of analysed players
▲ Early military at 6:24 (Militia) — earlier than 97% of analysed players on Arabian Desert
▲ Town centers almost never idle — 27s across the first 21:07
nC_Future B
Feudal Age 8:47 vs 9:43
top 11%
Castle Age 22:10 vs 22:15
top 49%
Imperial Age 40:39 vs 39:52
btm 43%
eAPM 37 vs 43
btm 41%
First military 10:16 vs 10:14
btm 49%
▲ Fast Feudal Age at 8:47 — faster than 89% of analysed players on Arabian Desert
▲ Town centers almost never idle — 14s across the first 22:10
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