MegaRandom
503689709Analyzed1v1 RM
·
29d ago on Sep 1, 2026·
29m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
die trying
29 units ordered
Cavalry Archer10
Archer6
Militia5
Mangudai5
Demolition Raft2
Transport Ship1
First military 7:54 — Militia
benni9
38 units ordered
Mangudai25
Fire Galley8
Petard3
Transport Ship1
Monk1
First military 22:39 — Fire Galley
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
die trying’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
benni9’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5