AoeStats
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African Clearing

510534078Analyzed
4v4 RM · 14h ago on Oct 1, 2026· 54m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
1172
+16
🇷🇪 Persians · Réunion
1157
+17
🇻🇳 Lithuanians · Vietnam
1142
+18
🇷🇺 Varangians · Russia
1134
+18
🇪🇸 Franks · Spain
1293
-22
🇺🇸 Koreans · United States
1164
-17
🇩🇪 Vietnamese · Germany
1133
-15
🇪🇸 Malay · Spain
1118
-15
Player eAPM Actions Feudal Castle Imperial Opening
60 3,253 12:57 32:48 — ⚔ Archers into Towers
48 2,634 13:15 19:42 42:01 ⛏ Fish Boom FC
42 2,313 14:51 23:17 53:00 ⛏ Fast Castle
34 1,871 14:16 24:12 40:09 ⚔ Archer Rush
29 1,577 15:40 20:20 38:47 ⛏ Fast Castle
26 1,434 13:40 17:56 38:28 ⛏ Fast Castle
20 1,102 13:14 23:22 42:47 ⚔ Drush FC
17 923 14:05 29:32 — ⚔ Drush into Towers

Resources

Player Food Wood Gold Stone Spent Collected
30,620 18,828 23,200 1,040 73,688 78,521
33,480 13,525 11,920 2,900 61,825 67,227
20,270 15,790 10,590 1,150 47,800 51,701
8,070 17,510 13,890 1,400 40,870 40,817
17,630 12,140 2,705 2,800 35,275 36,163
14,560 8,842 4,695 2,005 30,102 35,331
7,000 10,355 4,780 1,205 23,340 27,275
7,620 5,489 1,165 905 15,179 15,147
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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