AoeStats
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Arena

508618134Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 63m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Saxons · South Africa
869
+15
🇨🇳 Poles · China
743
+20
🇵🇪 Italians · Peru
669
+23
🇯🇵 Gurjaras · Japan
611
+24
🇬🇷 Byzantines · Greece
916
-24
🇩🇪 Japanese · Germany
899
-23
🇷🇴 Franks · Romania
882
-23
🇲🇩 Bulgarians · Moldova
607
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 2,016 16:23 21:48 33:38 ⛏ Fast Castle
29 1,823 10:57 15:50 47:36 ⛏ Fast Castle
24 1,501 10:12 19:51 36:34 ⛏ Fast Castle
21 1,360 11:00 14:51 34:52 ⛏ Fast Castle
19 1,189 12:07 16:53 32:03 ⛏ Fast Castle
16 985 11:32 15:37 45:27 ⛏ Fast Castle
15 963 12:38 17:50 32:01 ⛏ Fast Castle
12 788 13:17 21:54 36:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
75,800 18,175 15,295 1,000 110,270 127,446
32,855 20,440 26,370 2,975 82,640 99,045
42,190 12,085 21,710 1,560 77,545 83,074
32,600 13,335 16,580 3,450 65,965 68,970
25,515 15,045 17,920 4,100 62,580 64,259
18,345 22,720 12,635 4,735 58,435 65,523
26,040 14,345 10,575 1,425 52,385 61,285
16,220 18,855 4,120 2,755 41,950 57,594
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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