AoeStats
← siyah1903beyaz80

Arena

510613450Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 65m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Chinese · Portugal
1054
+16
🇦🇲 Mongols · Armenia
1021
+17
🇹🇷 Celts · Türkiye
1019
+17
🇹🇷 Cumans · Türkiye
988
+18
🇧🇪 Byzantines · Belgium
1095
-20
🇬🇧 Saracens · United Kingdom
1072
-18
🇨🇭 Slavs · Switzerland
1067
-18
🇨🇴 Saxons · Colombia
927
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 3,351 9:31 21:59 33:25 ⚔ Tower Rush
37 2,426 10:42 16:16 36:26 ⛏ Fast Castle
30 1,993 12:14 16:05 37:56 ⛏ Fast Castle
26 1,695 10:20 14:17 30:55 ⛏ Fast Castle
25 1,640 10:13 22:07 36:02 ⛏ Fast Castle
24 1,562 10:20 28:26 41:40
15 1,008 10:23 15:41 32:46 ⛏ Fast Castle
11 705 10:23 14:29 39:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,905 30,695 21,295 6,900 89,795 111,243
42,760 14,570 22,625 3,710 83,665 89,899
30,605 18,450 25,625 2,150 76,830 94,955
27,465 25,050 7,205 3,960 63,680 64,444
21,970 23,590 15,740 2,150 63,450 85,850
16,225 23,140 5,395 2,175 46,935 52,680
14,545 16,275 4,070 1,810 36,700 51,269
11,600 8,013 7,025 1,500 28,138 32,221
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.