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Black Forest

510740821Analyzed
4v4 RM · 3h ago on Oct 2, 2026· 65m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Danes · India
852
+11
🇮🇳 Goths · India
744
+15
🇦🇷 Lithuanians · Argentina
701
+17
🇯🇵 Khmer · Japan
699
+18
🇫🇷 Poles · France
782
-17
🇺🇸 Portuguese · United States
725
-15
🇩🇪 Britons · Germany
717
-15
🇦🇷 Spanish · Argentina
704
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 2,151 11:30 16:07 33:42 ⛏ Fast Castle
29 1,908 8:58 19:35 32:29 ⛏ Fast Castle
24 1,576 11:12 21:05 36:33 ⛏ Fast Castle
19 1,247 11:03 19:43 31:41 ⛏ Fast Castle
18 1,202 14:22 21:07 44:33 ⛏ Fast Castle
16 1,071 15:53 20:19 31:32 ⛏ Fast Castle
9 616 13:36 18:55 34:55 ⛏ Fast Castle
6 415 11:43 24:56 43:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,225 25,112 28,405 5,590 103,332 107,004
34,745 26,930 27,430 2,900 92,005 132,829
46,385 19,246 14,315 4,480 84,426 124,194
27,880 26,193 12,220 1,135 67,428 82,147
12,445 22,370 19,385 4,800 59,000 91,710
18,665 22,397 12,500 4,635 58,197 63,518
12,710 6,745 3,890 1,150 24,495 46,436
11,170 8,157 2,440 1,050 22,817 30,066
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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