Socotra
506225593Analyzed3v3 RM
·
18d ago on Sep 12, 2026·
30m 46s·
6 players
Game mode
Random Map
Map size
128×128
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Nashushamen
0 units ordered
Zerfer
25 units ordered
Spearman10
Archer6
Militia4
Skirmisher3
Scout Cavalry2
First military 12:06 — Militia
DJ RaveN
0 units ordered
Loomy
94 units ordered
Archer62
Cavalry Archer32
First military 19:45 — Archer
Aurelius
58 units ordered
Man-at-Arms58
First military 13:50 — Militia
SIVey
65 units ordered
Man-at-Arms43
Militia22
First military 17:43 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Zerfer’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Loomy’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Aurelius’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
SIVey’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1