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African Clearing

510326967Analyzed
4v4 RM · 23h ago on Sep 30, 2026· 46m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1693
+10
🇨🇳 Huns · China
1681
+10
🇨🇳 Magyars · China
1672
+11
🇨🇳 Magyars · China
1664
+11
🇹🇼 Koreans · Taiwan
1595
-12
🇦🇷 Italians · Argentina
1560
-11
🇹🇼 Varangians · Taiwan
1551
-10
🇩🇪 Cumans · Germany
1498
-9
Player eAPM Actions Feudal Castle Imperial Opening
59 2,730 12:06 38:54 — ⚔ Archer Rush
53 2,453 11:28 25:14 36:41 ⚔ Scout Rush
41 1,881 11:56 19:39 37:28 ⚔ Scout Rush
41 1,881 14:14 19:43 — ⛏ Fish Boom FC
39 1,823 13:40 17:34 46:07 ⛏ Fast Castle
39 1,781 15:10 30:34 — ⚔ Fish Boom into Towers
37 1,697 13:26 18:25 40:10 ⛏ Fish Boom FC
30 1,387 14:48 44:19 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,065 12,646 14,150 2,025 58,886 62,498
23,810 13,601 11,505 2,450 51,366 54,192
19,970 15,157 9,540 4,240 48,907 54,556
17,525 15,449 6,180 1,200 40,354 41,075
11,925 19,913 5,800 1,865 39,503 44,631
9,240 12,131 5,810 2,000 29,181 32,477
10,395 9,068 2,910 1,855 24,228 24,383
5,745 4,945 300 1,765 12,755 12,695
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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