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Nomad

510116020Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 33m 34s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1647
+16
🇹🇼 Varangians · Taiwan
1638
+17
🇹🇼 Spanish · Taiwan
1597
+19
🇹🇼 Vietnamese · Taiwan
1576
+19
🇨🇳 Varangians · China
1681
-19
🇨🇳 Huns · China
1658
-18
🇨🇳 Spanish · China
1645
-17
🇨🇳 Dravidians · China
1632
-17
Player eAPM Actions Feudal Castle Imperial Opening
65 2,191 12:10 29:07 — ⚔ Fish Boom into Scouts
52 1,761 13:34 18:17 — ⛏ Fish Boom FC
50 1,672 14:30 17:57 — ⛏ Fish Boom FC
45 1,508 14:07 17:44 — ⛏ Fish Boom FC
35 1,163 14:37 18:23 — ⛏ Fish Boom FC
34 1,136 11:52 22:41 — ⛏ Fish Boom into Galleys into Fire Galleys FC
34 1,130 17:13 — — ⛏ Fish Boom
33 1,117 12:34 23:03 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
11,645 14,404 4,775 985 31,809 33,064
8,775 11,975 3,480 2,755 26,985 27,206
6,675 10,744 2,950 300 20,669 22,652
9,750 6,987 2,575 1,075 20,387 23,686
8,675 5,361 3,340 980 18,356 17,765
7,425 6,433 1,375 1,925 17,158 17,613
10,440 4,671 1,450 100 16,661 17,768
2,675 4,206 100 300 7,281 7,884
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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