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Arena

509889628Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 49m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1588
+15
🇨🇳 Huns · China
1574
+16
🇨🇳 Burmese · China
1556
+16
🇨🇳 Bohemians · China
1541
+17
🇩🇪 Bengalis · Germany
1657
-20
🇷🇴 Gurjaras · Romania
1654
-19
🇩🇪 Danes · Germany
1487
-13
🇩🇪 Tupi · Germany
1454
-12
Player eAPM Actions Feudal Castle Imperial Opening
74 3,658 11:25 15:17 48:19 ⛏ Fast Castle
59 2,954 10:09 13:42 27:12 ⛏ Fast Castle
49 2,440 10:15 14:00 28:16 ⛏ Fast Castle
45 2,246 10:53 15:16 21:15 ◆ FC into Fast Imp
41 2,021 10:41 14:27 26:28 ⛏ Fast Castle
39 1,948 10:19 14:55 29:44 ⛏ Fast Castle
35 1,729 11:35 15:42 20:21 ◆ FC into Fast Imp
33 1,636 11:14 15:41 30:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,160 23,350 21,315 4,300 85,125 90,841
35,075 17,792 22,300 2,330 77,497 88,142
40,770 11,170 17,515 2,350 71,805 80,190
19,270 27,715 16,805 7,475 71,265 92,783
9,175 23,530 14,225 2,700 49,630 52,130
21,215 13,540 8,025 1,750 44,530 46,685
12,650 17,810 9,875 3,175 43,510 47,817
8,475 8,930 9,600 590 27,595 28,365
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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