Arabia
510175876Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
61m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Luid2026
326 units ordered
Spearman172
Shotel Warrior47
Elite Skirmisher29
Arbalester25
Archer13
Trebuchet13
Battering Ram11
Militia6
Siege Ram4
Bombard Cannon4
Monk2
First military 14:20 — Archer
IJN Kaga
350 units ordered
Light Cavalry146
Champion139
Long Swordsman35
Knight10
Cavalier10
Trebuchet7
Monk3
First military 21:05 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Luid2026’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
IJN Kaga’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1