AoeStats
← Luid2026

Arabia

510175876Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 61m 0s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Poles · Russia
696
+15
🇪🇨 Ethiopians · Ecuador
676
-15
Luid2026 326 units ordered
Spearman172
Shotel Warrior47
Elite Skirmisher29
Arbalester25
Archer13
Trebuchet13
Battering Ram11
Militia6
Siege Ram4
Bombard Cannon4
Monk2
First military 14:20 — Archer
IJN Kaga 350 units ordered
Light Cavalry146
Champion139
Long Swordsman35
Knight10
Cavalier10
Trebuchet7
Monk3
First military 21:05 — Knight

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Luid2026’s army and what beats it
Spearman ×172 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Shotel Warrior ×47 trained
beaten byHand Cannoneer +10Scorpion +1
Elite Skirmisher ×29 trained
beaten bySkirmisher +3
IJN Kaga’s army and what beats it
Light Cavalry ×146 trained
beaten bySpearman +15Camel Rider +9
Champion ×139 trained
beaten byHand Cannoneer +10Scorpion +1
Long Swordsman ×35 trained
beaten byHand Cannoneer +10Scorpion +1
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