Arabia
510175876Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
61m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Luid2026's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Luid2026
D
Feudal Age
10:45
vs 9:49
btm 25%
Castle Age
24:46
vs 21:49
btm 16%
Imperial Age
46:17
vs 38:58
btm 9%
eAPM
20
vs 39
btm 12%
First military
13:45
vs 10:33
btm 19%
▼
Slow Feudal Age at 10:45 — slower than 75% of analysed players on Arabia
▼
Slow Castle Age at 24:46 — slower than 84% of analysed players on Arabia
▼
Slow Imperial Age at 46:17 — slower than 91% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 24:46
IJN Kaga
B
Feudal Age
10:56
vs 9:49
btm 21%
Castle Age
18:08
vs 21:49
top 9%
Imperial Age
32:57
vs 38:58
top 6%
eAPM
14
vs 39
btm 4%
First military
20:35
vs 10:33
btm 4%
▼
Slow Feudal Age at 10:56 — slower than 79% of analysed players on Arabia
▲
Fast Castle Age at 18:08 — faster than 91% of analysed players on Arabia
▲
Fast Imperial Age at 32:57 — faster than 94% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 20:35 (Knight) — later than 96% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 18:08