AoeStats
← Luid2026

Arabia

510134017Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 51m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Japanese · Spain
703
+15
🇪🇨 Ethiopians · Ecuador
677
-15
Luid2026 226 units ordered
Spearman126
Shotel Warrior39
Archer16
Camel Scout14
Crossbowman11
Militia5
Skirmisher5
Elite Skirmisher4
Man-at-Arms3
Scout Cavalry2
Monk1
First military 10:44 — Militia
diegoempires 293 units ordered
Champion107
Cavalier58
Elite Skirmisher35
Two-Handed Swordsman31
Long Swordsman20
Skirmisher9
Man-at-Arms9
Knight8
Militia5
Trebuchet5
Scout Cavalry3
Spearman3
First military 13:13 — Scout Cavalry

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Luid2026’s army and what beats it
Spearman ×126 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Shotel Warrior ×39 trained
beaten byHand Cannoneer +10Scorpion +1
Archer ×16 trained
beaten bySkirmisher +3
diegoempires’s army and what beats it
Champion ×107 trained
beaten byHand Cannoneer +10Scorpion +1
Cavalier ×58 trained
beaten bySpearman +15Camel Rider +9
Elite Skirmisher ×35 trained
beaten bySkirmisher +3
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