Arabia
510134017Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
51m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Luid2026
226 units ordered
Spearman126
Shotel Warrior39
Archer16
Camel Scout14
Crossbowman11
Militia5
Skirmisher5
Elite Skirmisher4
Man-at-Arms3
Scout Cavalry2
Monk1
First military 10:44 — Militia
diegoempires
293 units ordered
Champion107
Cavalier58
Elite Skirmisher35
Two-Handed Swordsman31
Long Swordsman20
Skirmisher9
Man-at-Arms9
Knight8
Militia5
Trebuchet5
Scout Cavalry3
Spearman3
First military 13:13 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Luid2026’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
diegoempires’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3