Arabia
510134017Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
51m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Luid2026's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
Luid2026
D
Feudal Age
10:18
vs 9:49
btm 35%
Castle Age
26:43
vs 21:49
btm 7%
Imperial Age
—
vs 38:59
btm 0%
eAPM
20
vs 39
btm 12%
First military
10:23
vs 10:33
top 46%
▼
Slow Castle Age at 26:43 — slower than 93% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 4:23 of the first 26:43 — keep villagers queued
diegoempires
C
Feudal Age
10:20
vs 9:49
btm 34%
Castle Age
21:38
vs 21:49
top 47%
Imperial Age
38:51
vs 38:59
top 49%
eAPM
20
vs 39
btm 12%
First military
12:43
vs 10:33
btm 24%
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 0s across the first 21:38