AoeStats
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Oasis

510251891Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 35m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1617
+8
🇨🇳 Saxons · China
1489
+12
🇪🇨 Spanish · Ecuador
1479
+12
🇻🇳 Cumans · Vietnam
1410
+15
🇨🇴 Britons · Colombia
1519
-16
🇦🇷 Persians · Argentina
1416
-12
🇮🇳 Magyars · India
1345
-10
1329
-9
Player eAPM Actions Feudal Castle Imperial Opening
65 2,309 9:35 18:19 34:33 ⛏ Fast Castle
55 1,981 9:00 19:42 35:34 ⚔ Scout Rush
50 1,774 12:07 19:47 — ⚔ Drush FC
39 1,401 8:34 25:13 32:23 ⚔ Archer Rush
38 1,348 10:04 25:23 34:13 ⛏ Fast Castle
36 1,289 9:44 21:07 35:00 ⛏ Fast Castle
36 1,283 8:51 20:55 33:02 ⚔ Scout Rush
25 910 10:20 21:14 26:07 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
18,440 12,680 8,470 300 39,890 44,288
13,530 13,690 5,025 1,050 33,295 35,550
13,900 12,330 5,395 655 32,280 33,491
14,010 10,665 3,140 300 28,115 34,184
10,275 10,215 3,395 1,750 25,635 27,058
8,370 9,073 3,900 2,420 23,763 24,321
10,020 5,963 2,225 1,900 20,108 21,969
7,785 5,105 2,925 2,540 18,355 19,757
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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