AoeStats
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Arena

510048251Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 48m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1615
+10
🇨🇳 Spanish · China
1528
+13
🇹🇼 Bohemians · Taiwan
1513
+14
🇹🇼 Britons · Taiwan
1480
+15
🇻🇳 Vietnamese · Vietnam
1634
-19
🇪🇨 Saxons · Ecuador
1460
-13
🇦🇷 Saxons · Argentina
1436
-12
🇮🇳 Celts · India
1344
-8
Player eAPM Actions Feudal Castle Imperial Opening
54 2,582 9:12 12:43 26:46 ⛏ Fast Castle
53 2,557 11:59 15:39 27:39 ⛏ Fast Castle
43 2,083 10:32 14:06 29:48 ⛏ Fast Castle
35 1,659 12:52 17:21 36:53 ⛏ Fast Castle
34 1,617 10:18 14:08 31:32 ⛏ Fast Castle
33 1,579 9:55 14:00 28:16 ⛏ Fast Castle
32 1,544 11:04 15:11 28:17 ⛏ Fast Castle
28 1,359 10:36 14:21 29:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,705 22,960 14,800 3,155 76,620 88,375
24,380 28,805 13,575 3,850 70,610 94,600
20,095 27,300 10,060 1,650 59,105 76,462
18,570 17,777 13,330 4,655 54,332 62,228
18,350 21,460 9,755 3,750 53,315 62,498
22,350 9,025 13,380 1,800 46,555 54,664
14,900 17,980 9,110 2,935 44,925 49,663
13,650 14,600 6,625 1,350 36,225 39,051
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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