AoeStats
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Arabia

509644063Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 48m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Maya · Germany
1134
+15
🇪🇸 Chinese · Spain
1086
+17
🇩🇪 Huns · Germany
1075
+18
🇸🇪 Slavs · Sweden
1035
+19
🇮🇳 Aztecs · India
1148
-18
🇨🇳 Danes · China
1143
-18
🇮🇹 Celts · Italy
1141
-19
🇫🇷 Vietnamese · France
1030
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,322 12:44 19:28 43:28 ⛏ Fast Castle
42 2,009 10:47 16:34 39:00 ⛏ Fast Castle
41 1,958 9:26 23:52 — ⚔ Archer Rush
38 1,824 9:44 24:42 42:28 ⚔ Scout Rush
29 1,384 9:24 22:13 — ⚔ M@A Rush
26 1,256 10:13 24:17 41:49 ⚔ Scout Rush
24 1,159 9:19 17:54 39:21 ⛏ Fast Castle
21 1,016 11:02 15:09 37:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,030 11,207 17,515 1,410 63,162 66,676
7,810 16,693 18,610 230 43,343 44,290
20,200 9,972 9,590 3,565 43,327 54,630
15,995 13,185 10,520 2,300 42,000 54,361
15,810 12,220 7,720 1,700 37,450 39,258
12,650 11,563 3,305 1,595 29,113 40,515
12,885 7,230 6,060 865 27,040 30,587
11,420 9,357 1,400 400 22,577 24,570
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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