AoeStats
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Fortress

508688619Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 44m 44s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1158
+15
🇲🇽 Persians · Mexico
1123
+16
🇺🇸 Japanese · United States
1099
+17
🇺🇸 Varangians · United States
1070
+18
🇮🇹 Persians · Italy
1187
-19
🇸🇬 Tupi · Singapore
1141
-17
🇩🇪 Persians · Germany
1097
-15
🇪🇸 Celts · Spain
1078
-15
Player eAPM Actions Feudal Castle Imperial Opening
27 1,224 9:08 13:06 28:26 ⛏ Fast Castle
26 1,148 6:49 14:47 29:14 ⛏ Fast Castle
25 1,099 7:06 11:22 21:53 ⛏ Fast Castle
22 963 7:53 13:29 29:48 ⛏ Fast Castle
19 843 8:26 12:23 35:31 ⛏ Fast Castle
19 848 8:04 11:23 29:52 ⛏ Fast Castle
16 718 9:07 17:28 32:30 ⛏ Fast Castle
2 84 — — —

Resources

Player Food Wood Gold Stone Spent Collected
31,090 13,480 17,055 2,105 63,730 72,368
24,585 14,995 10,030 1,250 50,860 65,439
16,400 14,305 12,060 3,550 46,315 76,224
20,445 14,045 10,365 980 45,835 51,083
16,330 12,910 9,345 1,030 39,615 46,067
15,925 5,525 8,140 3,235 32,825 39,423
11,730 9,825 6,610 3,190 31,355 39,188
450 250 0 0 700 870
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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