AoeStats
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Nomad

509463204Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 28m 55s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Italians · India
1406
+15
🇦🇺 Khmer · Australia
1399
+15
🇩🇪 Mongols · Germany
1352
+17
🇺🇸 Koreans · United States
1337
+19
🇧🇷 Huns · Brazil
1408
-17
🇵🇪 Danes · Peru
1386
-17
🇨🇱 Spanish · Chile
1375
-16
🇵🇪 Spanish · Peru
1374
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,002 12:10 17:17 — ⛏ Fish Boom FC
35 1,017 13:01 23:05 28:48 ⚔ Fish Boom into Scouts into Fast Imp
26 764 12:56 16:59 — ⛏ Fish Boom into Fire Galleys FC
25 716 14:01 17:42 — ⛏ Fish Boom FC
23 670 13:51 21:50 — ⛏ Fish Boom into Fire Galleys FC
22 650 13:29 19:21 — ⛏ Fast Castle
22 643 13:04 16:50 — ⛏ Fish Boom FC
21 621 12:38 16:18 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,100 8,167 2,515 850 17,632 18,355
6,975 7,366 2,415 750 17,506 18,335
6,900 5,969 785 945 14,599 16,009
6,290 4,305 1,965 1,300 13,860 14,816
4,850 5,358 1,445 850 12,503 13,673
4,900 2,597 1,375 855 9,727 9,430
3,125 2,153 475 100 5,853 7,490
2,950 1,914 200 750 5,814 6,280
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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