Nomad
505992633Analyzed4v4 RM
·
20d ago on Sep 11, 2026·
6m 9s·
8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,482 analysed team-game players on Nomad.
Sunday
A
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
34
vs 27
top 31%
▼
Town centers idle 9:32 of the first 6:09 — keep villagers queued
eward17
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
6
vs 27
btm 2%
▼
Low eAPM (6) — busier hands win idle time back
▼
Town centers idle 9:33 of the first 6:09 — keep villagers queued
139
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
18
vs 27
btm 22%
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 5:38 of the first 6:09 — keep villagers queued
思念漫太古
C
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
21
vs 27
btm 31%
▼
Town centers idle 9:02 of the first 6:09 — keep villagers queued
FEMALE INCA VILLAGER
A
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
33
vs 27
top 33%
▼
Town centers idle 6:22 of the first 6:09 — keep villagers queued
Howie
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
37
vs 27
top 23%
▲
High eAPM (37) — top quarter of analysed players
▼
Town centers idle 8:12 of the first 6:09 — keep villagers queued
osteor10
A
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
34
vs 27
top 31%
▼
Town centers idle 8:04 of the first 6:09 — keep villagers queued
bkg45
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
36
vs 27
top 25%
▲
High eAPM (36) — top quarter of analysed players
▼
Town centers idle 7:54 of the first 6:09 — keep villagers queued