MegaRandom
509127162Analyzed4v4 RM
·
5d ago on Sep 25, 2026·
65m 14s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 146,366 analysed team-game players on MegaRandom.
Manchuria lmuberjack
A
Feudal Age
10:27
vs 11:14
top 30%
Castle Age
16:51
vs 20:18
top 20%
Imperial Age
34:10
vs 37:21
top 26%
eAPM
20
vs 28
btm 28%
First military
11:18
vs 14:32
top 23%
▲
Fast Feudal Age at 10:27 — faster than 70% of analysed players on MegaRandom
▲
Fast Castle Age at 16:51 — faster than 80% of analysed players on MegaRandom
▲
Fast Imperial Age at 34:10 — faster than 74% of analysed players on MegaRandom
▼
Loom after the Feudal click (11:49) — usually safest before it
▲
Town centers almost never idle — 35s across the first 16:51
YellowHaze
A
Feudal Age
11:07
vs 11:14
top 47%
Castle Age
15:50
vs 20:18
top 12%
Imperial Age
33:33
vs 37:21
top 22%
eAPM
37
vs 28
top 30%
First military
16:04
vs 14:32
btm 40%
▲
Fast Castle Age at 15:50 — faster than 88% of analysed players on MegaRandom
▲
Fast Imperial Age at 33:33 — faster than 78% of analysed players on MegaRandom
▲
Town centers almost never idle — 8s across the first 15:50
瘦死的骆驼比马大
A
Feudal Age
11:45
vs 11:14
btm 38%
Castle Age
15:37
vs 20:18
top 10%
Imperial Age
30:16
vs 37:21
top 7%
eAPM
42
vs 28
top 22%
First military
19:07
vs 14:32
btm 23%
▲
Fast Castle Age at 15:37 — faster than 90% of analysed players on MegaRandom
▲
Fast Imperial Age at 30:16 — faster than 93% of analysed players on MegaRandom
▲
High eAPM (42) — top quarter of analysed players
▼
Loom after the Feudal click (22:57) — usually safest before it
▲
Town centers almost never idle — 18s across the first 15:37
gysrj777098
D
Feudal Age
15:21
vs 11:14
btm 4%
Castle Age
28:28
vs 20:18
btm 5%
Imperial Age
—
vs 37:21
btm 0%
eAPM
7
vs 28
btm 3%
First military
26:54
vs 14:32
btm 5%
▼
Slow Feudal Age at 15:21 — slower than 96% of analysed players on MegaRandom
▼
Slow Castle Age at 28:28 — slower than 95% of analysed players on MegaRandom
▼
Low eAPM (7) — busier hands win idle time back
▼
First military only at 26:54 (Spearman) — later than 95% of analysed players on MegaRandom
▼
Town centers idle 11:33 of the first 28:28 — keep villagers queued
Rislo69
B
Feudal Age
11:09
vs 11:14
top 48%
Castle Age
17:41
vs 20:18
top 27%
Imperial Age
33:20
vs 37:21
top 20%
eAPM
18
vs 28
btm 25%
First military
19:39
vs 14:32
btm 21%
▲
Fast Castle Age at 17:41 — faster than 73% of analysed players on MegaRandom
▲
Fast Imperial Age at 33:20 — faster than 80% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (30:40) — usually safest before it
▲
Town centers almost never idle — 5s across the first 17:41
AYUDA-PERÚ
A
Feudal Age
10:59
vs 11:14
top 43%
Castle Age
14:55
vs 20:18
top 5%
Imperial Age
32:42
vs 37:21
top 17%
eAPM
18
vs 28
btm 25%
First military
15:01
vs 14:32
btm 47%
▲
Fast Castle Age at 14:55 — faster than 95% of analysed players on MegaRandom
▲
Fast Imperial Age at 32:42 — faster than 83% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (8:50) — usually safest before it
▲
Town centers almost never idle — 3s across the first 14:55
Hymoteptep
A
Feudal Age
10:56
vs 11:14
top 42%
Castle Age
21:06
vs 20:18
btm 43%
Imperial Age
32:44
vs 37:21
top 17%
eAPM
34
vs 28
top 34%
First military
12:03
vs 14:32
top 30%
▲
Fast Imperial Age at 32:44 — faster than 83% of analysed players on MegaRandom
▼
Loom after the Feudal click (11:57) — usually safest before it
▲
Town centers almost never idle — 28s across the first 21:05
nyx
B
Feudal Age
12:07
vs 11:14
btm 30%
Castle Age
20:16
vs 20:18
top 50%
Imperial Age
33:16
vs 37:21
top 20%
eAPM
37
vs 28
top 30%
First military
21:23
vs 14:32
btm 15%
▲
Fast Imperial Age at 33:16 — faster than 80% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
First military only at 21:23 (Cavalry Archer) — later than 85% of analysed players on MegaRandom
▼
Town centers idle 5:24 of the first 20:16 — keep villagers queued