AoeStats
← YellowHaze

MegaRandom

509127162Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 65m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
962
+17
🇨🇳 Maya · China
957
+17
🇵🇰 Mongols · Pakistan
919
+19
🇨🇳 Chinese · China
871
+51
🇧🇪 Byzantines · Belgium
996
-19
🇪🇸 Inca · Spain
990
-19
🇫🇷 Teutons · France
985
-19
🇲🇦 Cumans · Morocco
940
-17
Player eAPM Actions Feudal Castle Imperial Opening
42 2,751 11:45 15:37 30:16 ⛏ Fast Castle
37 2,410 11:07 15:50 33:33 ⛏ Fast Castle
37 2,409 12:07 20:16 33:16 ⛏ Fish Boom FC
34 2,211 10:56 21:06 32:44 ⚔ Archer Rush
20 1,311 10:27 16:51 34:10 ◆ Galleys FC
18 1,180 10:59 14:55 32:42 ⛏ Fast Castle
18 1,168 11:09 17:41 33:20 ⛏ Fast Castle
7 487 15:21 28:28 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,115 23,484 20,625 6,250 86,474 102,371
33,600 17,760 8,690 1,785 61,835 77,395
21,670 25,920 9,990 2,250 59,830 62,230
27,105 17,544 8,140 4,140 56,929 63,851
24,255 19,320 8,195 4,620 56,390 69,628
15,740 21,823 5,265 2,040 44,868 51,535
8,800 17,570 5,835 750 32,955 53,291
8,185 5,615 1,790 200 15,790 19,595
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.