AoeStats
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Arena

509085483Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 79m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Franks · Türkiye
914
+15
🇫🇷 Romans · France
901
+15
🇩🇪 Vietnamese · Germany
897
+15
🇧🇷 Varangians · Brazil
799
+19
🇲🇾 Khmer · Malaysia
908
-17
🇵🇰 Mongols · Pakistan
901
-17
🇻🇳 Bengalis · Vietnam
860
-15
🇨🇳 Teutons · China
846
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 2,715 11:10 15:19 30:48 ⛏ Fast Castle
30 2,405 11:27 16:15 32:19 ⛏ Fast Castle
20 1,609 12:31 22:10 36:52
18 1,431 11:14 21:32 34:13 ⛏ Fast Castle
18 1,460 11:19 22:17 31:11 ⛏ Fast Castle
17 1,347 10:37 16:19 28:46 ⛏ Fast Castle
15 1,191 11:38 17:45 35:14 ⛏ Fast Castle
15 1,213 12:08 16:14 42:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
66,790 39,115 42,665 5,990 154,560 158,625
47,930 64,945 11,715 4,300 128,890 134,225
40,890 50,325 18,640 1,800 111,655 117,756
49,305 44,410 11,385 2,650 107,750 114,603
43,725 8,955 39,660 3,350 95,690 102,619
34,735 23,445 17,815 6,700 82,695 88,372
35,510 24,535 15,785 2,935 78,765 83,116
15,385 24,200 9,930 2,435 51,950 55,576
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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