Arabia
507494267Analyzed1v1 RM
·
12d ago on Sep 18, 2026·
32m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
LeORI
57 units ordered
Cavalry Archer43
Knight6
Archer5
Scout Cavalry3
First military 10:55 — Scout Cavalry
Hidden
78 units ordered
Skirmisher30
Spearman22
Eagle Scout11
Militia7
Archer6
Man-at-Arms2
First military 6:15 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
LeORI’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Hidden’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1