Arabia
507494267Analyzed1v1 RM
·
12d ago on Sep 18, 2026·
32m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Hidden's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
LeORI
C
Feudal Age
9:51
vs 9:49
btm 49%
Castle Age
23:05
vs 21:49
btm 32%
Imperial Age
—
vs 38:59
btm 0%
eAPM
30
vs 39
btm 31%
First military
10:25
vs 10:33
top 47%
▲
Town centers almost never idle — 45s across the first 23:05
Hidden
D
Feudal Age
13:36
vs 9:49
btm 2%
Castle Age
30:48
vs 21:49
btm 2%
Imperial Age
—
vs 38:59
btm 0%
eAPM
36
vs 39
btm 44%
First military
5:54
vs 10:33
top 2%
▼
Slow Feudal Age at 13:36 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 30:48 — slower than 98% of analysed players on Arabia
▼
Loom after the Feudal click (15:02) — usually safest before it
▲
Early military at 5:54 (Militia) — earlier than 98% of analysed players on Arabia
▼
Town centers idle 3:53 of the first 30:48 — keep villagers queued