Lombardia
510157092Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
40m 12s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
SSAHV
47 units ordered
Pikeman23
Knight13
Spearman10
Monk1
First military 14:53 — Knight
Bert
107 units ordered
Crossbowman55
Light Cavalry31
Scout Cavalry12
Pikeman6
Monk3
First military 9:37 — Scout Cavalry
ParaBellum
51 units ordered
Camel Scout32
Spearman8
Scout Cavalry7
Monk4
First military 10:54 — Scout Cavalry
Tinchi88
71 units ordered
Hei Guang Cavalry30
Scout Cavalry13
Tiger Cavalry11
Xianbei Raider10
Traction Trebuchet3
Spearman2
Mangonel2
First military 10:02 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
SSAHV’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Bert’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
ParaBellum’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Tinchi88’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9