AoeStats
← OM | Romeo D. Sins

African Clearing

510669478Analyzed
4v4 RM · 23h ago on Oct 2, 2026· 72m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
1420
+10
🇲🇽 Wei · Mexico
1378
+12
🇨🇦 Khmer · Canada
1331
+14
🇦🇷 Berbers · Argentina
1314
+14
🇲🇽 Italians · Mexico
1505
-20
🇬🇹 Magyars · Guatemala
1413
-17
🇦🇷 Vietnamese · Argentina
1287
-12
🇦🇷 Georgians · Argentina
844
-1
Player eAPM Actions Feudal Castle Imperial Opening
63 4,546 11:30 22:35 37:45 ⚔ Scout Rush
49 3,548 11:47 27:18 45:39 ⚔ Scout Rush
49 3,506 13:07 23:21 39:37 ⚔ Scout Rush
44 3,142 13:44 17:34 37:28 ⛏ Fast Castle
44 3,200 13:07 16:48 33:15 ⛏ Fast Castle
38 2,776 12:13 20:37 52:48 ⚔ Scout Rush
31 2,272 13:37 28:22 — ⚔ Scout Rush
23 1,676 14:19 18:20 40:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
77,840 23,528 22,250 3,850 127,468 130,466
50,065 38,200 24,685 4,585 117,535 127,324
28,560 46,884 23,940 8,400 107,784 113,372
54,630 25,430 22,575 1,315 103,950 105,814
53,585 20,605 23,840 2,550 100,580 105,215
33,380 32,657 27,340 4,860 98,237 101,522
45,015 28,851 20,370 2,655 96,891 105,306
17,235 13,463 3,920 1,920 36,538 43,072
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.