MegaRandom
510148517Analyzed3v3 RM
·
2d ago on Sep 29, 2026·
34m 26s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ask
0 units ordered
zer0ths
50 units ordered
Scout Cavalry37
Spearman13
First military 14:26 — Scout Cavalry
AquarianAge
21 units ordered
Conquistador8
Scout Cavalry5
Knight4
Monk2
Missionary2
First military 12:25 — Scout Cavalry
Lord Ice
21 units ordered
Camel Scout13
Armored Elephant6
Scout Cavalry2
First military 16:32 — Camel Scout
wololo
36 units ordered
Varangian Guard15
Pikeman7
Skirmisher5
Elite Skirmisher4
Spearman3
Battering Ram2
First military 14:42 — Spearman
Overhead
36 units ordered
Knight35
Spearman1
First military 15:24 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
zer0ths’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
AquarianAge’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Lord Ice’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+30
Bombard Cannon
+20
Mangonel
+12
beaten by
Spearman
+15
Camel Rider
+9
wololo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
Overhead’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3