Migration
508985182Analyzed1v1 RM
·
7d ago on Sep 25, 2026·
42m 10s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Malik_dk14's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
Malik_dk14
D
Feudal Age
12:20
vs 11:47
btm 34%
Castle Age
25:54
vs 19:42
btm 8%
Imperial Age
—
vs 35:33
btm 0%
eAPM
9
vs 24
btm 3%
First military
10:18
vs 11:01
top 39%
▼
Slow Castle Age at 25:54 — slower than 92% of analysed players on Migration
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 5:39 of the first 25:54 — keep villagers queued
turkerzekican
D
Feudal Age
12:47
vs 11:47
btm 23%
Castle Age
39:54
vs 19:42
btm 0%
Imperial Age
—
vs 35:33
btm 0%
eAPM
2
vs 24
btm 1%
▼
Slow Feudal Age at 12:47 — slower than 77% of analysed players on Migration
▼
Slow Castle Age at 39:54 — slower than 100% of analysed players on Migration
▼
Low eAPM (2) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 33:24 of the first 39:54 — keep villagers queued