Arabia
507012529Analyzed4v4 RM
·
16d ago on Sep 16, 2026·
45m 18s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
Fedequemero73
D
Feudal Age
12:17
vs 10:18
btm 12%
Castle Age
25:50
vs 22:29
btm 16%
Imperial Age
42:16
vs 39:59
btm 33%
eAPM
10
vs 31
btm 3%
First military
25:35
vs 11:39
btm 3%
▼
Slow Feudal Age at 12:17 — slower than 88% of analysed players on Arabia
▼
Slow Castle Age at 25:50 — slower than 84% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 25:35 (Archer) — later than 97% of analysed players on Arabia
▼
Town centers idle 4:20 of the first 25:50 — keep villagers queued
Uruz_7
A
Feudal Age
10:08
vs 10:18
top 45%
Castle Age
18:48
vs 22:29
top 15%
Imperial Age
36:34
vs 39:59
top 23%
eAPM
45
vs 31
top 23%
First military
18:49
vs 11:39
btm 14%
▲
Fast Castle Age at 18:48 — faster than 85% of analysed players on Arabia
▲
Fast Imperial Age at 36:34 — faster than 77% of analysed players on Arabia
▲
High eAPM (45) — top quarter of analysed players
▼
First military only at 18:49 (Cavalry Archer) — later than 86% of analysed players on Arabia
▲
Town centers almost never idle — 7s across the first 18:48
MHPL
D
Feudal Age
12:24
vs 10:18
btm 11%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
19
vs 31
btm 20%
First military
10:51
vs 11:39
top 37%
▼
Slow Feudal Age at 12:24 — slower than 89% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 30:00
OmerMuzo
B
Feudal Age
13:12
vs 10:18
btm 6%
Castle Age
17:32
vs 22:29
top 9%
Imperial Age
34:22
vs 39:59
top 11%
eAPM
16
vs 31
btm 12%
First military
32:59
vs 11:39
btm 1%
▼
Slow Feudal Age at 13:12 — slower than 94% of analysed players on Arabia
▲
Fast Castle Age at 17:32 — faster than 91% of analysed players on Arabia
▲
Fast Imperial Age at 34:22 — faster than 89% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 32:59 (Woad Raider) — later than 99% of analysed players on Arabia
▲
Town centers almost never idle — 7s across the first 17:32
goofy_1412
B
Feudal Age
11:35
vs 10:18
btm 21%
Castle Age
20:02
vs 22:29
top 22%
Imperial Age
33:35
vs 39:59
top 8%
eAPM
14
vs 31
btm 9%
First military
22:01
vs 11:39
btm 7%
▼
Slow Feudal Age at 11:35 — slower than 79% of analysed players on Arabia
▲
Fast Castle Age at 20:02 — faster than 78% of analysed players on Arabia
▲
Fast Imperial Age at 33:35 — faster than 92% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:01 (Scorpion) — later than 93% of analysed players on Arabia
AOE2
B
Feudal Age
14:13
vs 10:18
btm 3%
Castle Age
19:15
vs 22:29
top 17%
Imperial Age
33:55
vs 39:59
top 9%
eAPM
11
vs 31
btm 5%
First military
28:06
vs 11:39
btm 2%
▼
Slow Feudal Age at 14:13 — slower than 97% of analysed players on Arabia
▲
Fast Castle Age at 19:15 — faster than 83% of analysed players on Arabia
▲
Fast Imperial Age at 33:55 — faster than 91% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 28:06 (Monk) — later than 98% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 19:15
rafa.reijkavic
C
Feudal Age
11:16
vs 10:18
btm 27%
Castle Age
22:22
vs 22:29
top 48%
Imperial Age
—
vs 39:59
btm 0%
eAPM
19
vs 31
btm 20%
First military
10:16
vs 11:39
top 24%
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (17:36) — usually safest before it
含光
D
Feudal Age
11:33
vs 10:18
btm 21%
Castle Age
20:49
vs 22:29
top 30%
Imperial Age
44:11
vs 39:59
btm 23%
eAPM
10
vs 31
btm 3%
First military
24:43
vs 11:39
btm 4%
▼
Slow Feudal Age at 11:33 — slower than 79% of analysed players on Arabia
▲
Fast Castle Age at 20:49 — faster than 70% of analysed players on Arabia
▼
Slow Imperial Age at 44:11 — slower than 77% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 24:43 (Spearman) — later than 96% of analysed players on Arabia
▲
Town centers almost never idle — 20s across the first 20:49