AoeStats
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Arabia

507012529Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 45m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Japanese · Brazil
884
+10
🇮🇳 Khmer · India
870
+11
🇮🇳 Huns · India
861
+11
🇨🇳 Hindustanis · China
845
+11
🇹🇷 Celts · Türkiye
833
-13
🇹🇼 Mongols · Taiwan
798
-13
🇹🇷 Bulgarians · Türkiye
729
-10
🇪🇸 Britons · Spain
626
-7
Player eAPM Actions Feudal Castle Imperial Opening
45 2,040 10:08 18:48 36:34 ⛏ Fast Castle
19 879 12:24 — — ⚔ Drush
19 842 11:16 22:22 — ⚔ M@A into Skirms
16 713 13:12 17:32 34:22 ⛏ Fast Castle
14 639 11:35 20:02 33:35 ⛏ Fast Castle
11 482 14:13 19:15 33:55 ⛏ Fast Castle
10 470 12:17 25:50 42:16 ⛏ Fast Castle
10 447 11:33 20:49 44:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,475 21,761 11,150 1,260 49,646 57,419
17,070 7,115 8,915 1,700 34,800 44,815
16,535 10,085 4,465 1,930 33,015 38,147
14,245 9,235 2,500 1,850 27,830 41,388
10,785 9,960 4,270 2,120 27,135 32,755
10,310 7,200 5,905 2,035 25,450 28,564
7,965 5,775 65 735 14,540 14,880
7,695 5,470 545 200 13,910 14,853
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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