MegaRandom
508134318Analyzed4v4 RM
·
11d ago on Sep 21, 2026·
33m 6s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
golgi
D
Feudal Age
12:09
vs 11:14
btm 29%
Castle Age
23:57
vs 20:18
btm 20%
Imperial Age
—
vs 37:21
btm 0%
eAPM
20
vs 28
btm 28%
First military
18:18
vs 14:32
btm 27%
▼
Slow Castle Age at 23:57 — slower than 80% of analysed players on MegaRandom
Le$bean
D
Feudal Age
13:26
vs 11:14
btm 13%
Castle Age
24:19
vs 20:18
btm 18%
Imperial Age
—
vs 37:21
btm 0%
eAPM
18
vs 28
btm 25%
First military
22:03
vs 14:32
btm 13%
▼
Slow Feudal Age at 13:26 — slower than 87% of analysed players on MegaRandom
▼
Slow Castle Age at 24:19 — slower than 82% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 22:03 (Scout Cavalry) — later than 87% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 24:19
ImpReSRa
D
Feudal Age
11:23
vs 11:14
btm 46%
Castle Age
26:13
vs 20:18
btm 10%
Imperial Age
—
vs 37:21
btm 0%
eAPM
13
vs 28
btm 11%
First military
15:07
vs 14:32
btm 46%
▼
Slow Castle Age at 26:13 — slower than 90% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (30:40) — usually safest before it
▼
Town centers idle 4:08 of the first 26:13 — keep villagers queued
310788155
C
Feudal Age
9:42
vs 11:14
top 14%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
6
vs 28
btm 2%
▲
Fast Feudal Age at 9:42 — faster than 86% of analysed players on MegaRandom
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 21:35 of the first 30:00 — keep villagers queued
Chris_Alva
D
Feudal Age
11:47
vs 11:14
btm 37%
Castle Age
24:10
vs 20:18
btm 19%
Imperial Age
—
vs 37:21
btm 0%
eAPM
14
vs 28
btm 12%
First military
13:16
vs 14:32
top 41%
▼
Slow Castle Age at 24:10 — slower than 81% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (10:08) — usually safest before it
▲
Town centers almost never idle — 44s across the first 24:10
Lord Daiki
C
Feudal Age
14:51
vs 11:14
btm 6%
Castle Age
24:01
vs 20:18
btm 20%
Imperial Age
—
vs 37:21
btm 0%
eAPM
63
vs 28
top 4%
First military
15:36
vs 14:32
btm 43%
▼
Slow Feudal Age at 14:51 — slower than 94% of analysed players on MegaRandom
▼
Slow Castle Age at 24:01 — slower than 80% of analysed players on MegaRandom
▲
High eAPM (63) — top quarter of analysed players
▲
Town centers almost never idle — 32s across the first 24:01
gochodg
C
Feudal Age
11:03
vs 11:14
top 45%
Castle Age
24:05
vs 20:18
btm 19%
Imperial Age
—
vs 37:21
btm 0%
eAPM
31
vs 28
top 42%
First military
13:14
vs 14:32
top 41%
▼
Slow Castle Age at 24:05 — slower than 81% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 9s across the first 24:05
EsquedaKING
C
Feudal Age
12:20
vs 11:14
btm 26%
Castle Age
19:18
vs 20:18
top 41%
Imperial Age
—
vs 37:21
btm 0%
eAPM
23
vs 28
btm 37%
First military
14:18
vs 14:32
top 48%
▼
Loom after the Feudal click (14:30) — usually safest before it
▲
Town centers almost never idle — 7s across the first 19:18