AoeStats
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Arena

510765323Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 47m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Vietnamese · Denmark
990
+13
🇨🇴 Mongols · Colombia
976
+14
🇨🇳 Franks · China
908
+17
🇭🇰 Saxons · Hong Kong SAR China
855
+20
🇨🇳 Teutons · China
938
-16
🇹🇼 Spanish · Taiwan
933
-16
🇹🇷 Spanish · Türkiye
924
-16
🇹🇼 Persians · Taiwan
922
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 2,166 10:20 20:32 35:41 ⚔ Archer Rush
34 1,620 12:33 15:58 31:51 ⛏ Fast Castle
31 1,464 10:11 24:47 31:50 ⚔ Towers FC
31 1,444 11:10 16:24 32:40 ⛏ Fast Castle
27 1,291 13:40 18:18 35:24 ⛏ Fast Castle
25 1,199 11:11 18:19 31:56 ⛏ Fast Castle
21 974 9:59 15:03 35:53 ⛏ Fast Castle
15 718 11:07 18:58 32:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,345 16,720 17,775 2,150 61,990 73,664
18,175 22,260 14,645 2,930 58,010 68,613
20,130 16,900 8,075 1,500 46,605 54,918
18,120 14,960 9,980 3,075 46,135 58,214
20,365 16,210 8,520 1,000 46,095 55,555
14,250 7,815 6,970 2,350 31,385 35,510
11,150 8,355 4,565 2,090 26,160 32,029
10,145 8,780 5,185 1,500 25,610 29,550
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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