AoeStats
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Arabia

510206154Analyzed
4v4 RM · 13h ago on Sep 29, 2026· 67m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Huns · Spain
886
+11
🇬🇧 Georgians · United Kingdom
864
+12
🇦🇷 Malay · Argentina
831
+13
🇩🇪 Burgundians · Germany
808
+13
🇧🇷 Franks · Brazil
825
-16
🇧🇷 Varangians · Brazil
768
-12
🇧🇷 Burgundians · Brazil
766
-12
🇧🇷 Teutons · Brazil
689
-9
Player eAPM Actions Feudal Castle Imperial Opening
51 3,432 10:48 24:00 — ⚔ Scouts into Archers
26 1,745 10:46 20:46 35:26
23 1,585 11:34 25:47 37:52 ⛏ Fish Boom FC
20 1,355 11:56 17:12 56:04 ⛏ Fast Castle
18 1,230 12:23 26:51 58:54 ⚔ Scouts into Skirms
16 1,104 10:00 15:21 39:01 ⛏ Fast Castle
15 1,001 10:46 26:37 42:02 ⚔ Scout Rush
14 966 11:03 23:51 47:41 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,660 24,352 15,395 2,900 72,307 76,997
28,995 19,445 10,900 3,375 62,715 67,234
20,570 16,487 14,895 2,580 54,532 62,842
22,075 18,540 5,475 4,835 50,925 66,769
18,980 16,450 14,005 1,370 50,805 56,038
17,600 15,390 10,695 4,695 48,380 51,059
19,430 16,424 7,555 4,730 48,139 51,767
22,060 7,550 13,675 1,770 45,055 49,754
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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