Arabia
504902657Analyzed2v2 RM
·
25d ago on Sep 7, 2026·
51m 37s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
yos
C
Feudal Age
11:16
vs 10:18
btm 27%
Castle Age
23:14
vs 22:29
btm 40%
Imperial Age
—
vs 39:59
btm 0%
eAPM
28
vs 31
btm 42%
First military
12:37
vs 11:39
btm 40%
▲
Town centers almost never idle — 41s across the first 23:14
WhipLord
C
Feudal Age
10:27
vs 10:18
btm 46%
Castle Age
24:24
vs 22:29
btm 27%
Imperial Age
36:49
vs 39:59
top 25%
eAPM
23
vs 31
btm 30%
First military
11:11
vs 11:39
top 43%
▲
Fast Imperial Age at 36:49 — faster than 75% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:09 of the first 24:24 — keep villagers queued
V snacks
C
Feudal Age
12:13
vs 10:18
btm 13%
Castle Age
21:44
vs 22:29
top 40%
Imperial Age
40:35
vs 39:59
btm 45%
eAPM
12
vs 31
btm 6%
First military
13:49
vs 11:39
btm 32%
▼
Slow Feudal Age at 12:13 — slower than 87% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 4:43 of the first 21:44 — keep villagers queued
sereno_loyola_victor
D
Feudal Age
13:12
vs 10:18
btm 6%
Castle Age
24:52
vs 22:29
btm 23%
Imperial Age
—
vs 39:59
btm 0%
eAPM
15
vs 31
btm 11%
First military
22:18
vs 11:39
btm 7%
▼
Slow Feudal Age at 13:12 — slower than 94% of analysed players on Arabia
▼
Slow Castle Age at 24:52 — slower than 77% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 22:18 (Scout Cavalry) — later than 93% of analysed players on Arabia
▲
Town centers almost never idle — 26s across the first 24:52