Oasis
509981615Analyzed4v4 RM
·
2d ago on Sep 28, 2026·
29m 11s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,100 analysed team-game players on Oasis.
[CL] Libertaria
A
Feudal Age
9:12
vs 10:44
top 11%
Castle Age
20:52
vs 20:42
btm 48%
Imperial Age
—
vs 36:44
btm 0%
eAPM
48
vs 31
top 17%
First military
9:55
vs 13:39
top 12%
▲
Fast Feudal Age at 9:12 — faster than 89% of analysed players on Oasis
▲
High eAPM (48) — top quarter of analysed players
▲
Early military at 9:55 (Scout Cavalry) — earlier than 88% of analysed players on Oasis
HR | Darkjosh89
S
Feudal Age
9:21
vs 10:44
top 15%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
72
vs 31
top 3%
First military
10:46
vs 13:39
top 25%
▲
Fast Feudal Age at 9:21 — faster than 85% of analysed players on Oasis
▲
High eAPM (72) — top quarter of analysed players
▼
Town centers idle 16:45 of the first 29:11 — keep villagers queued
[CL] Dubstepyzed
S
Feudal Age
9:00
vs 10:44
top 8%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
81
vs 31
top 1%
First military
7:31
vs 13:39
top 2%
▲
Fast Feudal Age at 9:00 — faster than 92% of analysed players on Oasis
▲
High eAPM (81) — top quarter of analysed players
▲
Early military at 7:31 (Militia) — earlier than 98% of analysed players on Oasis
▲
Town centers almost never idle — 0s across the first 29:11
El Gato del mago
A
Feudal Age
8:52
vs 10:44
top 5%
Castle Age
27:45
vs 20:42
btm 5%
Imperial Age
—
vs 36:44
btm 0%
eAPM
51
vs 31
top 14%
First military
9:48
vs 13:39
top 11%
▲
Fast Feudal Age at 8:52 — faster than 95% of analysed players on Oasis
▼
Slow Castle Age at 27:45 — slower than 95% of analysed players on Oasis
▲
High eAPM (51) — top quarter of analysed players
▲
Early military at 9:48 (Scout Cavalry) — earlier than 89% of analysed players on Oasis
▲
Town centers almost never idle — 1s across the first 27:45
César UAM
S
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
43
vs 31
top 25%
▲
High eAPM (43) — top quarter of analysed players
▼
Town centers idle 32:32 of the first 29:11 — keep villagers queued
ELEG | IronLeg
A
Feudal Age
9:16
vs 10:44
top 13%
Castle Age
23:39
vs 20:42
btm 23%
Imperial Age
—
vs 36:44
btm 0%
eAPM
68
vs 31
top 4%
First military
9:33
vs 13:39
top 8%
▲
Fast Feudal Age at 9:16 — faster than 87% of analysed players on Oasis
▼
Slow Castle Age at 23:39 — slower than 77% of analysed players on Oasis
▲
High eAPM (68) — top quarter of analysed players
▲
Early military at 9:33 (Spearman) — earlier than 92% of analysed players on Oasis
▲
Town centers almost never idle — 3s across the first 23:38
Paco Gerte Alrato
S
Feudal Age
9:11
vs 10:44
top 11%
Castle Age
16:42
vs 20:42
top 18%
Imperial Age
—
vs 36:44
btm 0%
eAPM
57
vs 31
top 9%
First military
17:36
vs 13:39
btm 32%
▲
Fast Feudal Age at 9:11 — faster than 89% of analysed players on Oasis
▲
Fast Castle Age at 16:42 — faster than 82% of analysed players on Oasis
▲
High eAPM (57) — top quarter of analysed players
▲
Town centers almost never idle — 6s across the first 16:42
EL MAYA
B
Feudal Age
9:49
vs 10:44
top 26%
Castle Age
24:14
vs 20:42
btm 19%
Imperial Age
—
vs 36:44
btm 0%
eAPM
49
vs 31
top 16%
First military
10:34
vs 13:39
top 22%
▲
Fast Feudal Age at 9:49 — faster than 74% of analysed players on Oasis
▼
Slow Castle Age at 24:14 — slower than 81% of analysed players on Oasis
▲
High eAPM (49) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:09 of the first 24:14 — keep villagers queued